Platform Support

Below is a table of platforms that are supported by Azul3D today. More will be added in the future, if you wish to see a new one here please create an issue.

Operation System Version Architectures Graphics Hardware
Windows XP and higher 386, amd64 OpenGL 2+ hardware [1]
Linux Any Go supported kernel 386, amd64 OpenGL 2+ hardware [1]
Mac OS X Any Go supported version amd64 OpenGL 2+ hardware [1]

[1] Makes full use of OpenGL 3+ features, through extensions (a broader support for older hardware, and the latest and greatest features).


Future platforms that Azul3D may support are outlined on the roadmap.